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Final Fantasy XI: Part Two

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This week, we discuss the finer aspects of Final Fantasy XI. We discuss the gameplay of Final Fantasy XI, ranging from the controls, macros, magic system, and the semi newly added Trust magic. We then move on to discuss the design of Final Fantasy XI. We discuss the variety of enemies, as well as the area designs. We talk about the lack of CGI cutscenes and voice acting in this entry, which strikes us as odd, especially after Final Fantasy X. We move on from there to discuss Final Fantasy XI’s musical score. Nobou Uematsu’s final Final Fantasy. He scored the major themes in the original version of Final Fantasy XI. The expansions for the game were scored solely by Naoshi Mizuta. We then go on to discuss the dwindling legacy that Final Fantasy XI has, and also the impact it had on the future of both the Final Fantasy series, and also MMORPG’s in general. Enjoy!

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